博文

目前显示的是 九月, 2017的博文

Journal 9: Block prototype experience and Physical controller of interactive prototype 2

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      1. In Class Exercise      1.1 Music player     The first usage of blocks is a music player called mini piano. Each block only can play single note audio. So I plan to connect multiple blocks and make each of block to have different audio and volume. It is might hard to use it to play melody, but it can be use to play rhythm. It can play a role as an little musical instruments. We can use our fingers to press on it like we are playing the piano, or we can use sticks to beat it gently like play the drum. When we are interact with it, it will play a song.        1.2 L ocator     The second usage is a l ocator in order to find somebody. For example, if you lost with your friends, you can use it to connect with them because blocks can connect and  communicate with other blocks. If you are close to your friends, the block will vibrate to remind you they are nearby. The closer you are, the faster the vibration frequency. It is a good communication tool, especially in travel

Journal 8: Interaction of applications and Reflections on interactive prototype 1

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1. In Class Exercise 1.1 Digital game       For the game Tetris, one of the interactions is controlling the rotation and movement of a shape. When the color of shapes are the same, these shapes will be eliminated. The more shapes eliminated, the higher scores player obtained.       The traditional interactions of Tetris is game handler or game consoles.     The interacted objects are remote sensing and W/A/S/D button for controlling the direction of shares.      If player play this game on the computer, Up/Down/Left/Right arrows can afford an alternative interaction method to rotate the direction of shapes. (1). Using steering wheel to control and rotate the direction of shape. Turn it left, the shape will rotate to left. Turn it right, the shape will rotate to right. (2). A kind special puzzle can be used to simulate the Tetris. If these pieces of puzzle have the same color, the players can remove them physically to eliminate the Tetris on screen. (3). Players can r

Journal 7: Questions designing and Programing of interactive prototype 1

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1. In Class Exercise 1.1 R e-frame and  analysis  the traffic session  There are 9 components of this traffic card machine including: (1) Screen (2) Add/Deduct value button (3) Audio button (4) Cancel button (5) Bill insertion (6) Touch target (7) Bank card pin and insertion (8) Fare card trade-in (9) Coin pushing          I want to re-frame the session. Firstly, I will not change the position of  the screen. It is because the  screen is on the top. The screen is suitable for most of people's height. Secondly, I will put  Add/Deduct value button, audio button and cancel button together because they are all buttons. Because they are the same type, putting they together might be easy for users to find them. If the buttons are separated like the origin one, people may get confuse where is the button exactly. Then, I will move bill insertion and coin pushing  from left hand side to right hand side. I want to put it close to  bank card pin and insertion. The reason is t